Search Results for: with Iron Garrison Guards

Worth Fighting

The dwarves have determined that the Ghâsh-hai are an enemy worth assaulting. They have plans to attack the Twenty-first Hall and destroy the dwarves and Mordor-orcs encamped there. Continue reading

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Worth Fighting?

With the Ghâsh-hai infighting, the dwarves are not sure if they are worth attacking, or if they will simply end up destroying themselves. Continue reading

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Wright of Destruction

The dwarves do not believe the threat of the siege-camp will be silenced until the Orc-wright making the weapons is defeated. Continue reading

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Vanity

The morroval-queen has laid claim to one of the ancient mirrors of Khazad-dûm. If it were tampered with, she would surely respond with angry force. Continue reading

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Visage of Terror

Oxi wants you to learn more about the mysterious creatures so connected to the bats. Continue reading

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Tumun-ghâr: Incursion in the Quarry

The Redhorn Lodes have become a haven for beasts and Orc-kind alike since the fall of Moria. A variety of different tribes of Orcs fight for control over the precious ore found within the rock while also competing with insect and beast alike for territory to call their own. The Iron Garrison, seeking to reclaim the mine of Tumun-ghâr, has sent Alwar to the Redhorn Lodes to establish an effort to clear the intruders from the old dwarf-delving. Continue reading

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Tumun-ghâr: Taking Back What is Ours

The Redhorn Lodes have become a haven for beasts and Orc-kind alike since the fall of Moria. A variety of different tribes of Orcs fight for control over the precious ore found within the rock, while also competing with insect and beast alike for territory to call their own. The Iron Garrison has sent a small expedition into the Redhorn Lodes to recover a little known mine called Tumun-ghâr. Continue reading

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Umukh-kanon: Bhraf

A powerful worm has settled in Umukh-kanon. The dwarves wish to refire this ancient forge, but cannot possibly do so with Bhraf inside. Continue reading

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Toad-slime

The toads of the Water-works are known to exude a slime that has befuddling qualities. Continue reading

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The Training Hall

Fastarr knows of an ancient anvil where you may craft the heart of the quality you seek for your weapon, but scouts report that the ancient armoury in which it lies has recently been overrun by a well-organized force of Moria Orcs, who are even now training in preparation for their next assault to drive the dwarves from Moria. Continue reading

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