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Quest name:

Vol. III, Book 1, Chapter 3: Saeradan's Watchfulness

Starting at:

Candaith (NPC)

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Quest Description:

You have brought word to Candaith that the Grey Company assembles, but now Saeradan in Bree-land must be notified.


Objective 1
Saeradan is at his cabin in Bree-land, east of Thornley's Worksite in the Northern Bree-fields.

Candaith has told you to travel next to tell Ranger Saeradan of the Grey Company's road.
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Objective 2
Barliman Butterbur is the proprietor of The Prancing Pony and can be found by its bar, in the town of Bree.

Saeradan has agreed to travel south with the Grey Company, but he wants you to ask Barliman Butterbur to be careful while the Rangers are gone.
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  • Step no.1
    Talk to Barliman Butterbur at The Prancing Pony Inn Click here to insert images

Objective 3
Crates of foodstuffs are waiting in one of the parlours of The Prancing Pony.

Barliman has heard the warning you brought from Saeradan, but he seems to have already forgotten it, and has asked you to carry foodstuffs out to the main room of the Pony.
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  • Step no.1
    Retrieve foodstuffs from a crate in the Pony Click here to insert images

Objective 4
Crates of foodstuffs are waiting in one of the parlours of The Prancing Pony.

Barliman has heard the warning you brought from Saeradan, but he seems to have already forgotten it, and has asked you to carry foodstuffs out to the main room of the Pony.
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Objective 5
Crates of foodstuffs are waiting in one of the parlours of The Prancing Pony.

Barliman has heard the warning you brought from Saeradan, but he seems to have already forgotten it, and has asked you to carry foodstuffs out to the main room of the Pony.
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Objective 6
Barliman Butterbur is in the main room of The Prancing Pony.

You have carried several loads of foodstuffs from one of the Pony's parlours out to the main room and should speak now to Barliman.
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  • Step no.1
    Talk to Barliman Buttebur at The Prancing Pony Inn Click here to insert images

Objective 7
Uchdrud is sitting at a table in the main room of The Prancing Pony.

Barliman Butterbur has asked you to encourage Uchdrud, an unruly and coarse sort, to vacate the premises.
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  • Step no.1
    Talk to Uchdrud at The Prancing Pony Inn Click here to insert images

Objective 8
Uchdrud is waiting somewhere by the North-gate of Bree for you to answer his challenge.

You did as Butterbur asked and told Uchdrud to finish his beer and leave the Pony, and he reacted angrily, challenging you to meet him outside the North Gate of Bree.
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Objective 9
Saeradan is at his cabin outside the town of Bree.

You have done as Saeradan asked and should now return to him at his cabin.
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