Author Archives: Beleglin

Gauradan Artifacts

Erchiel, an Elf living in Eavespires, has asked you to enter the lands of the Gauredain to the north and collect some artifacts from their encampments there that she might better understand the threat as they intrude further south into the forests. Continue reading

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Gauradan Incursions

Heikki told you that the Gauredain placed many wards at the northern entrance of the ice-canyons that lead south to Taur Orthon. Continue reading

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Gauradan-claws — Introduction

Juha told you how the Lossoth are struggling to survive the attacks of the Gauredain. He asked you to defeat some of those evil Men and bring back the claws they wield as weapons as proof of your victory. Continue reading

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Gem-hunter

The Dwarves of Gabilshathûr are unable to go out and prospect in these dark days, but they know that the armies of the Enemy have discovered some of their old mining locations and are extracting gems themselves. Continue reading

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General Tímurzgrat

General Tímurzgrat of the Black Uruks has emerged to force order upon the panicking Orc-troops in Gathbúrz. Continue reading

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Get the Troops to Lugazag

Efforts to liberate Lugazag succeeded, but now the tower is largely undefended. Word must reach the War-tyrant at Gramsfoot that we need troops to defend the walls. Continue reading

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Get the Troops to the Grimwood

Grimwood is fallen to the hands of Angmar, and the forces have returned to the fortified section of the area. The forces here are meager and if left unsupported the Free People will surely recover the location. You must get word to Gramsfoot. Continue reading

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Get the Troops to the Isendeep

The Isendeep Mine is fallen to the hands of Angmar, and the forces have returned to the fortified section of the area. The forces here are meager and if left unsupported the Free Peoples will surely recover the location. You must get word to Gramsfoot. Continue reading

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Get the Troops to Tirith Rhaw

Efforts to drive the Free Peoples from Tirith Rhaw succeeded, but now the tower is largely undefended. Word must reach the War-tyrant at Gramsfoot that we need troops to defend the walls. Continue reading

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Get to Grothum, Maggot

Grothum is the village in the north-eastern stretch of the Ettenmoors known as Arador’s End. It is here that the Snowreap-goblins, who dwell in old dwarf-ruins throughout the Misty Mountains have congregated to assist the war-host with the Isendeep Mine! Continue reading

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