Author Archives: Beleglin

Sejer-tharâkh: Awls Well that Ends Well

With a foothold established in the Twenty-first Hall, the Iron Garrison has begun the reclaimation of the forgotten stockhouses, libraries, and mines of Moria. The lumber warehouse of Sejer-tharâkh is one such location. Continue reading

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Sejer-tharâkh: Hack and Cleave

The Iron Garrison is striving to reclaim the long forgotten storehouses of Moria. Tasked by his superiors, Torfi is attempting to drive the intruders out of Sejer-tharâkh. With his previous attempts to do so being unsuccessful, Torfi has turned to other adventurers within Moria to aid him in his task. Continue reading

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Send Them Back Home

The merrevail haunting the tunnels of Khazad-dûm have stolen many letters from the dwarves who have fallen in battle in Durin’s Way. Continue reading

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Sentinel’s Challenge I

Rilhathel is determined to sing songs of your efforts in defence of Lórien and has issued you a challenge in addition to simply repelling the Orcs: defeating one of the two rearward fighters that appear on the field of battle. Continue reading

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Sentinel’s Challenge II

Rilhathel is determined to sing songs of your efforts in defence of Lórien, and has issued you a challenge in addition to simply repelling the Orcs: to keep Belvagor from sustaining any serious wounds. Continue reading

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Sentinel’s Challenge III

Rilhathel is determined to sing songs of your efforts in defence of Lórien, and has issued you a challenge in addition to simply repelling the Orcs: to win the battle in thirty minutes! Continue reading

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Sentries of Dol Guldur

There are many Watching Stones placed in and around Dol Guldur, guarded by Cargûl sentries. Anyone who foolishly approaches too close to one of these stones is struck with a black curse that sunders the will. Continue reading

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Sergeant-at-Arms’ Patches

Sergeants command smaller units of the enemy army. These feeble creatures believe that they can stand up to the might of Angmar’s army, but they shall soon learn that they face a relentless foe. Continue reading

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Servant of the White Hand

An Uruk in the service of the White Hand has appeared in the goblin-camp at Gazatmur. Clearly, he plans to subdue the goblins to his will and drive them against the Dwarves of Dolven-view in great numbers. Continue reading

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Set in Stone

Enemies assail the walls of Lugazag often. Trolls are clumsy and strong and often throw enemy soldiers through walls, shattering the stone therein and making holes in the stonework that must be repaired. Fortunately, trolls are also dumb and turn to stone in the sunlight. Continue reading

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