In the deepest dark of Moria there is a place where the only light that shone emanated from dwarf-lamps and luminescant fungus. Now, these delvings are dim and darker than ever and home to creatures that exist in nightmares. Yet here they are, and Veúlfur’s agents sent to the Shadowed Refuge draw little comfort in knowing that there is something within the Dark Delvings that commands the Orcs to poison themselves in a manner that gives them over to some greater will.
Starts at: Ymar (NPC)
Objectives:
Objective 1.
The Dark Delvings lie far to the south-east o
f the Shadowed Refuge.Ymar’s nightmares continue, and he needs you to help him rid them from his mind. He asked you to breach the Dark Delvings and kill the glow-worms there to set his mind at ease. (read less)
Step 1.
Defeat glow-worms in the Dark Delving
Objective 2.
Ymar is at the Shadowed Refuge, far to the no